Just going to put these low poly model texture concepting here, so it is known as done. I decided this was enough as the high poly texture concepting was already done and this reflects the low poly model texture work. So here is the new texturing concepts.

I now have alot of tasks going on at once, but as usual I will try and keep to posting big updates rather than lots of small ones. What will probably be in the next update is the results of my experimentation with 3DS Max.
Matt
This is the earliest I have been able to sit at my computer and do this properly, so here it is. The new schedule for everyone to see. Finally.
- Low Poly Texture Concepting Starts - 31st January
- Low Poly Modelling Finishes - 4th February
- Low Poly Texture Concepting Finishes - 4th February
- High Poly Modelling Starts - 4th February
- High Poly Texture Work Starts - 4th February
- Experimentation with 3DS Max Positioning Starts - 4th February
- Low Poly Texture Work Starts - 7th February
- Experimentation with 3DS Max Positioning Finishes - 25th February
- High Poly Modelling Finishes - 11th March
- High Poly Texture Work Finishes - 25th March
- High Poly Textured - 28th March
- Applying Low Poly Textures Starts - 28th March
- Low Poly Texture Work Finishes - 29th April
- Applying Low Poly Textures Finishes - 29th April
- Work on Supporting Documents Starts - 2nd May
- Final Polishing of Models Starts - 2nd May
- Positioning and Possibly Animating of Models Starts - 9th May
- Positioning and Possibly Animating of Models Finishes - 20th May
- Final Polishing of Models Finishes 25th May
- Work on Supporting Documents Finishes - 26th May
Well thats the new schedule, if it changes again I will post the entire thing again, but at this point this is accurate and what I am keeping to.I am on track currently, and the low poly model is going well. While I have no new screenshots currently, I will be posting new ones tomorrow, or over the weekend. You will be contacted when these are up.
Matt