Friday 28 January 2011

Big Week 10, 11, 12 and Winter Break Update - Part 2

This is part 2 of the update, so if you havent read part 1, go and read it now for more work progress.

Right, the low poly model is not finished yet, so that is now behind schedule so that will be dicussed at the end. What I have currently are screenshots and renders of a model that is 692 polygons so is well within the limits that I had set of 2500 for the low poly model. Below can be seen the renders of the model as well as screenshots that show off the wireframe of the model.

Screenshot #1


Screenshot #2


Screenshot #3


Screenshot #4


Screenshot #5


Screenshot #6


Screenshot #7


Render #1


Render #2


Render #3


Right. That covers the work from the past weeks. There are not many changes to the dissertation proposal, but these will now be listed below:

  • In addition to the models, if there is time I will be attempting to animate the snake.
  • Failing that, I will put the finished models into different positions to make them look more realistic.
Those are the two changes to the dissertation, but the first is purely on the factor of time.

This concludes the update, and these are the tasks to carry over to the next week:

  • Low Poly Model - New Deadline: 4th February
  • Start High Poly Model - Start 4th February
  • Start High Poly Texture Start 31st January
There will now be weekly updates every friday, and I know I have made that promise before, but with more work coming, I will need somewhere to post it.

Matt Nunn

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