This update will cover the missing weeks on the blog, as well as the winter update and will come in three parts to stagger the work somewhat. This is what was meant to have been done in the missing weeks:
- Finish Box Model
- Start Concepting High Poly Textures
- Finish Low Poly Model without Textures
- Start High Poly Texture
- Start High Poly Model
- Scan templates
- Complete Box model
- More concept art
Concept art #1
Concept Art #2
Also, bonus Moodboard! Just to show the pattern on the back of the snake that I will have to put onto the texturing.

That takes care of two of the three tasks that were carried over from the previous weeks, no more work will be done on the concept art, this is a low priority task.
The Box model is also complete, which screenshots and renders can be seen below. This takes care of all of the carried over tasks as well as completing one of the tasks to be done over the missing weeks.
Screenshot #1


Render

I have also started to concept different colours for snakeskin that are in the spectrum of Indian Cobra colours, and these can be seen below. These are all modifed textures from Adobe Illustrator, but I believe this will work for my model if I modify them enough to make them look different. As they are at the minute as I said, these are just colour swaps.
High Poly Texture Concepting #1

High Poly Texture Concepting #2

High Poly Texture Concepting #3

This ends part one, with part two coming later today with work on the low poly model and any changes that I have chosen to make to the project will be gone into in detail.
Matt
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